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Game Theory Meets Network Security and Privacy

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In sending and receiving messages, parties are often interested in three prop- erties of the communication other than confidentiality. Integrity means that the sender and receiver should be able to verify that a message has not been modified in transit. As a consequence, this means that an intruder should not be able to sub- stitue a false message for a legitimate one without being detected. Authentication means that the receiving party should be able to ascertain the origin of a message. Nonrepudiation means that the sender should not be able to falsely deny that she sent a message | Game Theory Meets Network Security and Privacy Mohammad Hossein Manshaeiy Isfahan University of Technology IUT Iran Quanyan Zhu University of Illinois at Urbana-Champaign UIUC USA Tansu Alpcanz University of Melbourne Australia Tamer Basar University of Illinois at Urbana-Champaign UIUC USA and Jean-Pierre Hubaux Ecole Polytechnique Federale de Lausanne EPFL Switzerland This survey provides a structured and comprehensive overview of research on security and privacy in computer and communication networks that uses game-theoretic approaches. We present a selected set of works to highlight the application of game theory in addressing different forms of security and privacy problems in computer networks and mobile applications. We organize the presented works in six main categories security of the physical and MAC layers security of self-organizing networks intrusion detection systems anonymity and privacy economics of network security and cryptography. In each category we identify security problems players and game models. We summarize the main results of selected works such as equilibrium analysis and security mechanism designs. In addition we provide a discussion on advantages drawbacks and the future direction of using game theory in this field. In this survey our goal is to instill in the reader an enhanced understanding of different research approaches in applying game-theoretic methods to network security. This survey can also help researchers from various fields develop game-theoretic solutions to current and emerging security problems in computer networking. Categories and Subject Descriptors C.2.0 Computer-Communication Networks General Security and protection e.g. firewalls C.2.1 Computer-Communication Networks Network Architecture and Design Wireless communication General Terms Algorithms Design Economics Security Theory Additional Key Words and Phrases Game Theory Network Security and Privacy Intrusion Detection System Location Privacy Revocation Wireless