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Lecture Human-computer interaction (3rd) - Chapter 7: Design rules

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Lecture Human-computer interaction (3rd) - Chapter 7: Design rules. This chapter includes contents: Designing for maximum usability is the goal of interactive systems design; Abstract principles offer a way of understanding usability in a more general sense, especially if we can express them within some coherent catalog; Design rules in the form of standards and guidelines provide direction for design, in both general and more concrete terms, in order to enhance the interactive properties of the system. |

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