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Lecture Object Oriented Programing - Chapter 1: Introduction to computers, the internet and the World Wide Web
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Chapter 1 introduction to computers, the internet and the World Wide Web. In this chapter you will learn: Basic computer hardware and software concepts; basic object technology concepts, such as classes, objects, attributes, behaviors, encapsulation, inheritance and polymorphism; the different types of programming languages;. Inviting you refer. | 1 Introduction to Computers, the Internet and the World Wide Web Our life is frittered away by detail . Simplify, simplify. Henry David Thoreau The chief merit of language is clearness. Galen My object all sublime I shall achieve in time. W. S. Gilbert He had a wonderful talent for packing thought close, and rendering it portable. Thomas B. Macaulay “Egad, I think the interpreter is the hardest to be understood of the two!” Richard Brinsley Sheridan Man is still the most extraordinary computer of all. John F. Kennedy OBJECTIVES In this chapter you will learn: Basic computer hardware and software concepts. Basic object technology concepts, such as classes, objects, attributes, behaviors, encapsulation, inheritance and polymorphism. The different types of programming languages. Which programming languages are most widely used. A typical Java development environment. Java's role in developing distributed client/server applications for the Internet and the web. The history of the | 1 Introduction to Computers, the Internet and the World Wide Web Our life is frittered away by detail . Simplify, simplify. Henry David Thoreau The chief merit of language is clearness. Galen My object all sublime I shall achieve in time. W. S. Gilbert He had a wonderful talent for packing thought close, and rendering it portable. Thomas B. Macaulay “Egad, I think the interpreter is the hardest to be understood of the two!” Richard Brinsley Sheridan Man is still the most extraordinary computer of all. John F. Kennedy OBJECTIVES In this chapter you will learn: Basic computer hardware and software concepts. Basic object technology concepts, such as classes, objects, attributes, behaviors, encapsulation, inheritance and polymorphism. The different types of programming languages. Which programming languages are most widely used. A typical Java development environment. Java's role in developing distributed client/server applications for the Internet and the web. The history of the UML—the industry-standard object-oriented design language. The history of the Internet and the World Wide Web. To test-drive Java applications. 1.1 Introduction 1.2 What Is a Computer? 1.3 Computer Organization 1.4 Early Operating Systems 1.5 Personal, Distributed and Client/Server Computing 1.6 The Internet and the World Wide Web 1.7 Machine Languages, Assembly Languages and High-Level Languages 1.8 History of C and C++ 1.9 History of Java 1.10 Java Class Libraries 1.11 Fortran, COBOL, Pascal and Ada 1.12 BASIC, Visual Basic, Visual C++, C# and .NET 1.13 Typical Java Development Environment 1.14 Notes about Java and Java How to Program, Seventh Edition 1.15 Test-Driving a Java Application 1.16 Software Engineering Case Study: Introduction to Object Technology and the UML 1.17 Web 2.0 1.18 Software Technologies 1.19 Wrap-Up 1.20 Web Resources 1.1 Introduction Java Standard Edition (Java SE) 6 Sun’s implementation called the Java Development Kit (JDK) Object-Oriented .