tailieunhanh - Thiết kế trải nghiệm người dùng iphone - p 29

Lấy cảm hứng từ những gì tap bấm để xây dựng các ứng dụng giọng nói? Tiếng nói là một sự hợp tác giữa Tập tap tap và Taptivate. Taptivate, một nhà phát triển iPhone, đã GIỌNG NÓI được tạo ra bởi Taptivate và vòi voi tap, một trong những công ty hàng đầu phát triển ứng dụng iPhone. tap tap đã ứng dụng có sẵn trong ngày ra mắt App Store và đã bán được hơn một triệu bản sao của các ứng dụng của công ty đã tham gia nhập Họ giá trị đơn giản và thiết kế đẹp,. | CASE STUDY 12 Voices What inspired tap tap tap to build the Voices app Voices was a collaboration between tap tap tap and VOICES was created by Taptivate and tap tap tap one of the leading iPhone app development companies. tap tap tap had apps available the day the App Store launched and has sold well over a million copies of the apps the company has been involved in. They value simplicity and beautiful design and it shows in their work. John Casasanta is the founder of tap tap tap. He is a longtime Mac developer and the creator of MacHeist the number-one Mac software promotion site. Although born a programmer John s well past his coding prime now and can t be trusted around a compiler these days without the proper supervision. Taptivate. Taptivate an iPhone development house had an early version of Voices and was looking for a publishing partner. They were familiar with our successful app launches and thought we d be able to make a similar contribution to Voices. In the end we were very satisfied with the result. Voices quickly became our most popular app selling over 450 000 copies within its first two months in the App Store. How did you approach the project As with all of the apps tap tap tap has created we work with people from all around the world. We don t have one office or one central location so we don t have the limit of having to work with people who live in close proximity to us. As a result we re able to pool together talented individuals from virtually anywhere. For Voices our goal was to try to take a good app and make it great. This involved assessing any usability issues and reworking many of the graphics in the app. We also redesigned some areas of the app to make them fit with the playful theme. For instance the playback mechanism was originally a simple progress indicator but we changed it to have more of a real-world tape deck interface. FIGURES show how the start screen evolved. How have users responded to the app They seem to .