tailieunhanh - java programming language basics phần 10
Điều tiếp theo xây dựng không sử dụng tham số args để tìm kiếm các đối tượng máy chủ từ xa. Nếu có bất kỳ lỗi nào trong quá trình này, các báo cáo bắt được áp dụng các văn bản lỗi từ ResourceBundle và in nó vào dòng lệnh. Người sử dụng đối tượng giao diện hiển thị văn bản, chẳng hạn như JLabel, JButton, được tạo ra trong cùng một cách: | Java TM Language Basics Part 2 Lesson 8 Object-Oriented Programming http Programming BasicJava2 - --- AZ Index I Search __ JAVA developer CONNECTION Training Products APIs Developer Connection Docs Training Online Support Community Discussion Industry News Solutions Marketplace Case Studies Printable Page Java Programming Language Basics Part 2 Lesson 8 Object-Oriented Programming BACK CONTENTS NEXT You have probably heard a lot of talk about object-oriented programming. And if the JavaTM programming language is your first experience with an object-oriented language you are probably wondering what all the talk is about. You already know a little about object-oriented programming because after working the example programs in Java Programming Language Basics Part 1 and Part 2 you are somewhat familiar with the object-oriented concepts of class object instance and inheritance plus the access levels public and private. But mostly you have been doing object-oriented programming without really thinking about it. And that is one of the great things about the Java programming language. It is inherently object oriented. To help you gain a deeper understanding of object-oriented programming and its benefits this lesson presents a very brief overview of object-oriented concepts and terminology as they relate to some of the example code presented in this tutorial. Object-Oriented Programming Defined Classes Objects Well-Defined Boundaries and Cooperation Inheritance Polymorphism Data Access Levels Your Own Classes Program Improvements More Information Object-Oriented Programming Defined Object-oriented programming is a method of programming based on a hierarchy of classes and well-defined and cooperating objects. Classes A class is a structure that defines the data and the methods to work on that data. When you write programs in the Java language all program data is wrapped in a class whether it is a class you .
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