tailieunhanh - Game Programming All in One 2 nd Edition phần 8

Để làm như vậy, bạn sẽ muốn mở các dự án chiến xe tăng từ Chương 10 để thực hiện những thay đổi sau đây. Hãy chắc chắn để sao chép các tập tin và ra khỏi đĩa CD-ROM để phiên bản mới của trò chơi sẽ làm việc, bởi vì những tập tin bitmap có chứa những chiếc xe tăng hoạt hình mới. | CHARTER 14 Horizontal Scrolling Platform Games Everyone has his own opinion of the greatest games ever made. Many games are found on bestseller lists or gamer polls but there are only a few games that stand the test of time capable of drawing you in again from a mere glance. One such game is Super Mario World originally released as the launch title for the SNES and now available for the Game Boy Advance. This game is considered by many to be the greatest platformer ever made if not the best game of all time in any genre. What is it about Super Mario World that is so appealing Aside from the beautiful 2D graphics charming soundtrack and likable characters this game features perhaps the best gameplay ever devised with levels that are strikingly creative and challenging. The blend of difficulty and reward along with boss characters that go from tough to tougher only scratch the surface of this game s appeal. Super Mario World is a horizontal scrolling platform game that takes place entirely from the side view with the exception of the world view . That is the focus of this chapter it is an introduction to platform games with an emphasis on how to handle tile collisions. Strictly speaking platform games do not make up the entirety of the horizontal scroller genre there are perhaps more shoot-em-ups such as R-Type and Gradius in this orientation than there are platformers. I am as big a fan of shooters as I am of platformers however because the last chapter focused on a shooter this chapter will take on the subject of platform game programming. Using a special feature of Mappy I ll show you how to design a platform game level that requires very little source code to implement. By the time you have finished this chapter you will know what it takes to create a platform game and you will have written a sample game that you can tweak and modify to suit your own platform game creations. Here is a list of the major topics in this chapter Understanding horizontal scrolling .

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