tailieunhanh - Báo cáo hóa học: " Research Article A Framework for System-Level Modeling and Simulation of Embedded Systems Architectures"

Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Research Article A Framework for System-Level Modeling and Simulation of Embedded Systems Architectures | Hindawi Publishing Corporation EURASIP Journal on Embedded Systems Volume 2007 Article ID 82123 11 pages doi 2007 82123 Research Article A Framework for System-Level Modeling and Simulation of Embedded Systems Architectures Cagkan Erbas Andy D. Pimentel Mark Thompson and Simon Polstra Computer Systems Architecture Group Informatics Institute Faculty of Science University of Amsterdam Kruislaan 403 SJ Amsterdam The Netherlands Received 31 May 2006 Revised 7 December 2006 Accepted 18 June 2007 Recommended by Antonio Nunez The high complexity of modern embedded systems impels designers of such systems to model and simulate system components and their interactions in the early design stages. It is therefore essential to develop good tools for exploring a wide range of design choices at these early stages where the design space is very large. This paper provides an overview of our system-level modeling and simulation environment Sesame which aims at efficient design space exploration of embedded multimedia system architectures. Taking Sesame as a basis we discuss many important key concepts in early systems evaluation such as Y-chart-based systems modeling design space pruning and exploration trace-driven cosimulation and model calibration. Copyright 2007 Cagkan Erbas et al. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use distribution and reproduction in any medium provided the original work is properly cited. 1. INTRODUCTION The ever increasing complexity of modern embedded systems has led to the emergence of system-level design 1 . High-level modeling and simulation which allows for capturing the behavior of system components and their interactions at a high level of abstraction plays a key role in systemlevel design. Because high-level models usually require less modeling effort and execute faster they are especially well suited for the early design stages where the design space is very

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