tailieunhanh - kelly l murdock 3ds Max 2009 Bible phần 2
Tất cả các điểm khác vẫn không thay đổi. Tôi tiếp tục sử dụng bàn chải lịch sử theo cách này. Để loại bỏ các điểm sáng, tôi đã thay đổi chế độ hoà trộn công cụ Darken và sơn với bàn chải lịch sử như trước đây, để loại bỏ các vết tì vết ánh sáng. | Part I Getting Started with 3ds Max FIGURE The FBX Import and Export dialog boxes provide the best way of transferring among Max Maya and MotionBuilder. FIGURE The OBJ Import and Export dialog boxes provide another excellent choice for transporting files to other packages. Presets button 90 Working with Files Importing and Exporting 3 The OBJ Export dialog box includes presets for most common 3D apps including Amapi Pro Blender Bryce Carrara Cinema-4D DAZ Studio Deep Paint Hexagon Lightwave Maya Modo Motion Builder Mudbox Poser Realflow Rhino Silo Softimage XSI UV Mapper VUE Worldbuilder and ZBrush. Clicking the Map Export button lets you specify the export map path where the textures for the scene are saved. You also can automatically convert the maps to a specific size or format. For each map format you can configure the bits per pixel and any compression settings. If you click the Presets button in the OBJ Export dialog box then the export options for each format are shown in a table like the one in Figure . Each of these settings can be quickly altered using this dialog box. FIGURE The Edit OBJ-Export Presets dialog box lets you change the settings for multiple formats quickly. Exporting to the JSR-184 M3G format The JSR-184 export option lets you save a scene to a format that can be viewed on mobile devices that support the Java 2 Micro Edition standard interface such as mobile phones and PDA devices. Because wireless devices have such a limited bandwidth the JSR-184 Exporter dialog box shown in Figure includes several options for optimizing the exported scene. This dialog box lists the Max scene hierarchy the JSR-184 scene hierarchy and the parameters for the selected scene object. Using the toolbar buttons at the top of the dialog box you can change the hierarchy that is to be exported. Before a scene can be exported the Max scene must include a camera and you must specify an Active Camera in the JSR-184 Exported dialog box. When a .
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