tailieunhanh - microsoft visual basic game programming for teens phần 3

Chương này đã giới thiệu cho bạn các khái niệm chính mà bạn học trong cuốn sách. Ở đây bạn đã học được cách để có những bước đầu tiên hướng tới các trò chơi viết với Visual Basic bằng cách bao gồm hỗ trợ cho thư viện DirectX loại. Sau đó, bạn đã học được làm thế nào để xác định xem việc cài đặt DirectX là làm việc, | 60 Chapter 3 Designing the Game so it is not strongly emphasized . Table shows the standard weapons that may be used by each character class. Magic Magic is a huge part of most RPGs and adds a lot to the character development aspects of a game. However I have played many games that emphasize way too much magic to the point of almost abandoning traditional Table Standard Weapons by Class Character Standard Class Weapon Warrior Axe Knight Sword Thief Club Scout Bow Mage Staff weapons for offense and defense. In my opinion magic should be downplayed as much as possible because it ruins the story. When there are hundreds of available magic spells that a character can learn it tends to become the whole focus of the game play and that s a shame The game shouldn t be totally about character development and becoming the most powerful wizard in the world although that is exactly what happens with some games. I want a more limited form of magic and must admit that I m tempted to leave it out altogether because it can be quite complex. One way to handle magic is by treating spells as animated projectile sprites with embedded damage modifiers that cause things to happen to the target. For instance arrows fired by the scout do damage based on the scout s character attack value which is affected by the quality of the character s bow and skill. Several factors determine the possible amount of damage that an arrow can inflict on an opponent if the opponent doesn t block the attack. A strong defense value causes the arrow to miss entirely in some attacks. The amount of magic that can be used in an RPG is greatly dependent upon the available artwork to render magic spells used as weapons such as fireball . It is better to start off with a limited magic system that allows the mage classes which you might subclass into cleric wizard and so on to heal themselves and others as well as to enchant weapons. It is very common for magic in an RPG to grow in usage and depth as the .

TỪ KHÓA LIÊN QUAN