tailieunhanh - Better Game Characters by Design- P2
Better Game Characters by Design- P2: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology | Sweet Tooth the Clown of Twisted Metal Black is an unattractive character. Twisted Metal Black is a registered trademark of Sony Computer Entertainment America Inc. 2001 Sony Computer Entertainment America Inc. The Babyface Effect Link of The Legend of Zelda The Windwaker like many of Miyamoto s player-characters has babyface characteristics. Image courtesy of Nintendo. 2 Chapter 1 also includes a discussion of the babyface effect the tendency to react to adults with babyish features as if they were childlike. The chapter examines babyface cues in detail and how they impact choices about character design. Stereotypes Chapter 1 concludes with a discussion of stereotypes how they function psychologically and the benefits and limitations they impose. It covers ways character designers use stereotypes to make characters more immediately accessible memorable and surprising. Chapter 1 concludes with an interview of Gonzalo Frasca a game designer who made interesting use of stereotypes in his online simulation titled September 12. Leisure Suit Larry of Leisure Suit Larry 7 makes use of the 1970s bachelor stereotype. Leisure Suit Larry is provided courtesy of Sierra Entertainment Inc. Practical Questions Friendliness Dominance and Personality Chapter 2 moves one step deeper into impression formation addressing practical questions that arise when meeting someone new Is the other a friend or a foe Just where are they in the pecking order in relation to myself And what sort of person are they to try to work alongside The chapter discusses cues of friendliness dominance and personality in detail and offers tactics for making the best use of these important social signals. 3 Jak and Kira of Jak and Daxter The Precursor Legacy . Kira is acting friendly toward Jak. Like many heroic player-characters Jak displays several dominance cues. Jakand Daxter The Precursor Legacy is a registered trademark of Sony Computer Entertainment America Inc. Created and developed by Naughty Dog Inc.
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