tailieunhanh - Adobe After Effects 5.0- P2

Adobe After Effects P2: Adobe After Effects provides the core 2D and 3D tools for compositing, animation, and effects that motion-graphics professionals, Web designers, and video professionals need. After Effects is widely used for digital post-production of film, motion graphics, video multimedia, and the Web. | ADOBE AFTER EFFECTS 17 Classroom in a Book Organizing the project It is just as important to organize files within an After Effects Project as it is that you organize the files for a job on your hard drive. Just as you created the organizational folders on your drive at the beginning of this job in Setting up a folder structure on page 4 you ll now create folders that give order to this After Effects Project. 1 Choose File New New Folder. Or click the folder icon on the lower edge of the Project window. An untitled folder appears in the Project window. 2 Type psd files and then press Enter Windows or Return Mac OS to name the folder. 3 Drag the file into the psd files folder. 4 Use the arrow to expand the psd files folder so that you see the nested in it. In this lesson you ll import only .psd files so you don t need any other folders. Later in more complex projects with many kinds of files you ll create a Project-window folder for each file type that you import. Creating the first composition You start building your animation by creating a new composition. Compositions are the basic units of an After Effects project in which you place and manipulate images movies audio and even other compositions. 18 LESSON 1 Creating 2D Elements from Hexagons Delivery formats At this point in the project it s important to consider what format you ll use for the final delivery of your project such as film Web or television because this determines the size at which you build your elements. You specify these settings at the composition level. You know from the job scenario described in the introductory chapter that this animation is intended primarily for NTSC broadcast. This means that your final animation should be rendered at D1 resolution 720 x 486 . Therefore as you build your elements you need to construct them in compositions that are large enough for their required size in the final animation. This D1 resolution is a non-square pixel format. .