tailieunhanh - Advanced Maya Texturing and Lighting- P17
Advanced Maya Texturing and Lighting- P17: I should stress that I am self-taught. In 1994, I sat down at a spare seat of Alias PowerAnimator and started hacking away. After several years and various trials by fire, 3D became a livelihood, a love, and an obsession. Along the way, I was fortunate enough to work with many talented artists at Buena Vista Visual Effects and Pacific Data Images. In 2000, I switched from PowerAnimator to Maya and have since logged tens of thousands of hours with the subject of this book | camera space 203 389 cameras 391 Attribute Editor 79 308 308 208 Hitchcock zoom-dolly 221 222 138 nodes for 207 206 candela 418 150 Canon XL2 camera 306 437 car paint Sampler Info utility for applying 204-205 205 219 Caravaggio 4 362 Cartesian coordinates 271 271 431 cartoon shading network tutorial 227 227-231 228 295 Casablanca 13 125 Cast Shadows attribute of Paint Effects brush 90 99 Caustic Filter Kernel attribute 387 99 Caustic Filter Type attribute 387 57 caustic photons 385 89 Caustic Photons attribute for Photon Shader 428 93 caustic regions 361 191 caustics 385-387 386 387 369 creating 407 408 61 with Final Gather 411-413 152 Maya Software renderer limitations 410 410 123 CD files 58 268 382 96 48 167 113 165 82 274 246 433 244 244 222 223 347 221 222 348 181 117 373 75 371 343 366 75 224 183 131 110 405 109 55 409 86 406 426 406 424 407 428 408 429 409 429 140 147 360 411 211 356 156 396 231 .
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