tailieunhanh - Design Creativity 2010 part 14

Design Creativity 2010 part 14. What is ‘design creativity’? It is impossible to answer this question without considering why human beings can – and do – ‘design’. Design creativity is instrumental in not only addressing social problems faced across the world, but also evoking an innate appreciation for beauty and a sense of personal contentment. | DANE Fostering Creativity in and through Biologically Inspired Design 119 such as Google Scholar Encyclopedia of Life Web of Science and Ask Nature. While these sources contain quality information they typically return an overwhelming number of results and results often are in a scientific language that is especially challenging for the non-biologists in the class to understand. Further students transmit information about their research to one another via PDF copies of scientific articles meaning that all members of a team must read the raw sources. Explanations of these scientific articles within interdisciplinary teams highlight the knowledge gaps and cross-discipline communication challenges previously mentioned. Our motivation for deploying DANE in this class was to measure its effectiveness in a classroom setting. Ideally DANE would support biologically inspired design by exposing students to models of biological systems that would be represented in a way that is approachable by both biologists and engineers and useful to their class design projects. Although the classroom setting does not easily allow for formal controlled experiments and does not permit collection of certain types of data it does enable observation of problem solving by real teams of people working in naturalistic settings as well as problem solving over an extended period of time. In our case we felt that placing DANE in situ would provide a more accurate depiction of its usefulness strengths and weaknesses as students might use it in ways that we did not anticipate and would only use it if they saw clear benefits to do so. 5 Training and Deployment At the end of the third week of the class our tool was introduced during class-time through an hour long tutorial session presented by the authors. Students were already comfortable with the idea of biologically inspired design grouped in their semester design teams and aware of their semester-long project. The lesson began with a short .