tailieunhanh - Flash After Effects- P5

Flash After Effects- P5: Flash Designers: Take your projects to the next level with After Effects’ robust toolset. You are about to take a journey that combines these two powerhouse applications. Enter the world of Adobe After Effects. Welcome aboard. | Figure Add Deform pins to the waist left shoulder and left hand left image . Click and drag the left hand Deform pin to see the Puppet tool in action right image . 5. Selectthe Show Mesh box in theToolspanel. Whenyouplace thefirst Deform pin the layer s outline is automatically divided into a mesh of triangles Figure inthe meshi sassociatedwith thepixels ofthe im age so the image s pixels movpwithShe meth. xreatingnpteraimovement. Figure A mesh is created and applied to the layer s outline. Each triangle controls how the image s pixels move. X htheToe eppeellntteeu incsoate the mosh size to catch any stray pixels not included in the mesh. You can also increase the number of triangleswihPinthemeshsThe highoatte required aswellasan increaseintherenderingtime. Turn off tha mesh. Au you rnovudtis Deform pinyoernay have noticed that the court jester s feet did a little dance as well. To keep the jester s feet firmly pl ante. on thv grvun nstopeecnasgeSer uaeUles . n the jester t tightshoinlVe raa U hand. wnddrwnagain. Noticu thvt tte jester s pmerbo unai rfuorrtion. When you move a Deform pin the meshci aegesshagetomoSceshn alroOhueUo Coop OV eeUt er parts oV themnshdsriwiOaspostibleiThe rrrult moweme crUrevti movemevevOthe urm is oteaterShanShr motios i et hewalte aadfeed je stae a toSymtess ie Phereg i woslh. 186 Chapter 7 Character Animation . . . X __- 8. Let s animate the Deform pins. Make sure the layer is still selected in the Timeline and type the U key on the keyboard. This opens the Mesh propertyalongwith the seven createdDeformpinsand their position values. IKeynamesaKautomatdaHyenabled you sn Msci irscp w io cm ateaecnisodtion. to s s insbansforrri properties where you have to manually .