tailieunhanh - 3I, algorithm for object learning production

Learning object is THE main component to propose an optimal, specific, personal learning content. It allows several scenarios depending on the learner profile, learning context and the device specifications. The same learning object can be used and reused in different contexts. In this article, we present the 3I algorithm to optimally produce the learning objects. We describe the three steps to have a finished, ready to use learning object. | International Journal of Computer Networks and Communications Security VOL. 3, NO. 10, OCTOBER 2015, 412–416 Available online at: E-ISSN 2308-9830 (Online) / ISSN 2410-0595 (Print) 3I, Algorithm for Object Learning Production KHADIJA ACHTAICH1, HABIB BENLAHMAR2 and NACEUR ACHTAICH3 1, 3 Analyze, Modeling and simulation Laboratory, LAMS, Faculty of Sciences Ben M’Sick, Hassan II, Mohemmadia University, Casablanca, MOROCCO 2 Information Technologie and Modélisation Laboratory, TIM, Faculty of Sciences Ben M’Sick, Hassan II, Mohemmadia University, Casablanca, MOROCCO E-mail: , , 3nachtaich@ ABSTRACT Learning object is THE main component to propose an optimal, specific, personal learning content. It allows several scenarios depending on the learner profile, learning context and the device specifications. The same learning object can be used and reused in different contexts. In this article, we present the 3I algorithm to optimally produce the learning objects. We describe the three steps to have a finished, ready to use learning object. Keywords: Learning Object, 3I algorithm, Context, Profile, Learning Content. 1 INTRODUCTION Learning object is THE main component to propose an optimal, specific, personal learning content. It allows several scenarios depending on the learner profile, learning context and the device specifications. The same learning object can be used and reused in different contexts. In this article, we present the 3I algorithm to escort learning content creator in learning object creation process, from the very beginning when the learning material is not adapted to an electronic or mobile learning, to the state of having a ready to use learning object. 2 structure. The contents are organized in XML elements or links that reference other learning objects. Metadata: Are learning objects characterizing data, it describes the learning object according to both syntactic and semantic