tailieunhanh - Adobe Flash CS3: The Professional Portfolio- P20
Adobe Flash CS3: The Professional Portfolio- P20:Now you can easily create web-ready images and animations within the familiar Adobe environment. With the recent acquisition of Macromedia, Adobe has added Flash to its suite of creative products, thus solidifying its position as the world's leading developer of graphic and visual communications tools. The Against The Clock Portfolio Series Flash title ensures that you'll learn everything you need to complete any job that requires Flash skills | Prcprrg Rrtwork for r Motion Tuj N Your first task in creating a motion tween is to determine how many frames the animation is going to run. All five of these animations of which this is the second will be published as loops and therefore appear to run forever. In reality however they re all fairly short all coming in at 45 frames in a 15-fps movie which equates to three seconds of real time. In the following exercise you set up the file and add keyframes at the end of the animation Frame 45 to ensure that the clock and the students remain visible for the entire length of the animation. 1. With open create a new Flash document that s 56 pixels wide by 72 pixels high with a frame rate of 15 fps. 2. Save the file as . Flash allows you to work on multiple projects in the same window using different tabs to access individual files. n Adobe Fkisli .53 - studcnt _conn uterj Fie Edt View Insert Modify Text Cocmands Each of these tabs represents an individual file. 3. Click the about tab to make it active and then close the file. 4. Choose View Zoom In to center the Stage in the window and then choose File Import Import to Stage. Navigate to in the RF_Flash Icons folder and click Import. 5- In the resulting Import dialog box make sure layers will be converted to Flash layers and the Place Objects at Original Position option is not checked. Click OK. 6. Deselect all the objects by clicking the Selection tool anywhere else on the Stage. This file includes five layers which have been properly imported as Flash layers. 7 Insert keyframes at Frame 45 for all layers but the Instructor layer. Remember to Control right-click the frame to access the contextual menu. 8. Save the file and continue to the next exercise. 82 Project 2 Animo tod Icons Crcrtc Mid-Animation K vfrrm S Your next task is to create keyframes at specific points in the animation. Exactly where you place these critical keyframes depends solely on the
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