tailieunhanh - Lectur Introduction to information systems: Supporting and transforming business – Chapter TG_1_Handout

Technology guide 1 hardware. This chapter presents the following content: Discuss strategic issues that link hardware design to business strategy, differentiate between the two major types of software. | 16-12-09 TECHNOLOGY GUIDE 1: Hardware INFORMATION SYSTEMS Supporting and Transforming Business Fourth Canadian Edition RAINER • PRINCE • SPLETTSTOESSER • SÁNCHEZ-RODRÍGUEZ TECHNOLOGY GUIDE 1: HARDWARE Introduction to Hardware Strategic Hardware Issues Computer Hierarchy Input and Output Technologies The Central Processing Unit 2 LEARNING OBJECTIVES 1.  Identify the major hardware components of a computer system. 2.  Discuss the strategic issues that link hardware design to business strategy. 3.  Describe the various types of computers in the computer hierarchy 4.  Differentiate the various types of input and output technologies and their uses. 5.  Describe the design and functioning of the central processing unit. 3 1 16-12-09 TG INTRODUCTION Hardware consists of: Central processing unit (CPU) Primary storage Secondary storage Input technologies Output technologies Communication technologies 4 STRATEGIC HARDWARE ISSUES •  How do organizations keep up with the rapid price and performance advancements in hardware? •  How should organizations determine the need for new hardware infrastructures? •  How do organizations manage employees who can “work from anywhere?” •  How do organizations manage employees who use their own portabßle devices? 5 COMPUTER HIERARCHY •  •  •  •  •  •  Supercomputers Mainframe Computers Microcomputers Laptop and Notebook Computers Tablet Computers Wearable Computers (Wearables) •  IT’s Personal (p. 4) talks about questions to ask when Purchasing a Computer 6 2 16-12-09 Figure TG , LAPTOP, NOTEBOOK AND TABLET COMPUTERS, p. 3 7 INPUT AND OUTPUT TECHNOLOGIES •  Two main types of input technologies (see Table , p. 5-6): •  •  Human data-entry: keyboard, mouse, pointing stick, trackball, joystick, touch-screen, stylus, digital pen, Wii, Webcam, and, voice- recognition Source-data automation: magnetic stripe reader, barcode scanners, optical mark reader, sensors, .

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